Really fun concept! I played an earlier build a while back I think, excited to hear it's being made into a full game. What platform will it be for?
Element Crush is a mashup of a match-3 game and a tower defense. There is a 6x6 board where one must make towers to prevent enemies from getting through. The match-3 elements make it tricky to maintain towers in the correct places, making each move important.
Element Crush is being made into a full game!
If you'd like to play with some new features before they're added to the proper game, go to https://vfqd.itch.io/element-crush-experimental I'd love to hear your feedback!
Follow me on twitter - https://twitter.com/vfqd_
And join our discord - https://discord.gg/GpE5K3s
How to play:
- Left click to select an element, left click again on an adjacent element to swap
- Right click to deselect an element
- Get 3 of the same element in a row to combine into a tower
- Get 3 of the same tower in a row to combine into a stronger tower
- Hover over a tile to see more information about that tile
- Enemies will spawn at the red arrows
- Choose 3 abilities at the start of the game, you will be able to use the gold you make in the game to buy these abilities
- Survive for as long as possible
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Hey, I'm very glad to hear you like it :D
Initially for desktop but planning an Android/IOS port after that
woo number 3... totally more productive playing this game at work than actually working
Woohoo! I finally made the top 10! it only took me 8 hours to do it too! :) multiple play-throughs
almost rage quit when a 2x2 square of IV towers turned into a V tower with my ftift IV tower already waiting to make a VI tower. Is that supposed to happen? Also get's tedious and kinda boring at the upper levels. reminds me of 2048 as you're trying to get level VI and VII towers and tyrying to manage massive clutter. decided I was done at 200 and it took a concerted effort to rearrange towers to lose.perhaps some expensive way to change abilities say 200 gold to swap out one ability for another? also selling off towers would be too convenient.
Hey there, sorry to hear about that. That is intentional 2x2 is one of the combinations you can make. I see you managed to top the leaderboard, it would be awesome if you would join our discord and come and share some of your insights and strategies, plus you can see how the development of the game is going :)
I originally got to wave 21 without knowing you can spend gold. Also I thought the animation of your gold getting collected was you shooting something.
I want to see high scores. I got to wave 41. Also my browser crashed after playing 3 hours straight. But I played again 3 hours straight and it didn't crash so idk.
You should make the waves come in from the top or bottom because it's really awkward trying to keep towers on the top when they keep falling down when I make matches.
That's very much an intentional design decision :) keeping towers evenly spread is one of the challenges the player must overcome. I am, however, in the process of building some nice new tools that allow players the ability to restructure their towers more easily, so watch this space for a new version.
I'm curious how did you manage to make the music not sound so much like a midi track? It sounds way better than anything I've gotten with abundant-music.