Tiny Ramparts - Out Now!
Tiny Ramparts » Devlog
Tiny Ramparts is a tiny strategy game with autobattler mechanics and upgrade trees. It started as Tetradom, but has been overhauled completely from the original jam version.
Featuring, but not limited to:
- New mechanics
- Better AI
- New UI
- Improved art
- New music & SFX
I've really enjoyed making this prototype and I hope you'll enjoy playing it. If enough people enjoy it, I'd love to take it further.
Have fun
- vfqd
Files
TinyRamparts_Windows.zip 36 MB
Oct 29, 2023
TinyRamparts_Mac.app.zip (untested) 33 MB
Oct 29, 2023
TinyRamparts_Linux.zip (untested) 34 MB
Oct 29, 2023
Get Tiny Ramparts
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Tiny Ramparts
A micro city builder x autobattler with upgrade trees
Status | Released |
Author | vfqd |
Genre | Strategy, Puzzle |
Tags | autobattler, City Builder, Ludum Dare, Ludum Dare 54, Pixel Art, Tetris, Tower Defense |
More posts
- Tiny Ramparts - v0.13!Feb 22, 2024
- New AI & Population MechanicNov 12, 2023
- Tetradom - LD54 Out NowOct 01, 2023
Comments
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Operating System: Manjaro Linux
KDE Plasma Version: 5.27.8
KDE Frameworks Version: 5.110.0
Qt Version: 5.15.11
Kernel Version: 6.6.0-1-MANJARO (64-bit)
Graphics Platform: X11
Processors: 16 × AMD Ryzen 7 5700G with Radeon Graphics
Memory: 62.7 GiB of RAM
Graphics Processor: AMD Radeon RX 6700 XT
Manufacturer: Micro-Star International Co., Ltd.
Product Name: MS-7C56
System Version: 2.0
barracks tooltip gives weird <sprite=?> data
Are these supposed to look cut off on the bottom? I'm Linux Manajaro KDE myself.
Thanks for raising the sprite issue! Also yeah, the cards are supposed to just be the top half. Do they slide up correctly when you hover?
Yes, they slid up.
Tested on my PC with Linux Manjaro, it works it seems. There is a bug however, with sometimes some descriptions showing something like <sprite=4>
Thanks so much! I'll fix this one