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Absolutely amazing cute little game. Love it. Here's some feedback:

It has a lot of Islanders vibe, but pixel-y and on a grid. It could use the "total points if placed" display and maybe a "points per X turns" display while placing a building though.

It seems to have an algorithm to give you buildings you've already built a lot of - I got a whole town of Pie shops and capitols. This strategy seems a bit OP, since every lightning gives me around 800 gold when used on a capitol, meanwhile the hunting lodges, pie shops and lemon orchards give steady income so I never had to worry about gold at all.

There are some common buildings that don't roll in the endgame, since "Common" has only 20% to roll, but are incredibly useful - in particular the apple orchards and windmills. With this many pie shops those would give me the most coins per turn actually.

Also the lightning in a bottle item is bugged - I was only able to use it once, afterwards it was disabled and its cooldown didn't tick down. If it did work, it would have been way too OP though - trading 50g for a zap of 800g every 3 turns is a no-brainer.

I am constantly wishing for more hammers though - the gameplay would be more varied if we could re-organize our towns more. Maybe add some building that gives you hammers from chopped trees (lumber)?

Here is a screenshot of my latest town at the moment of the final payment. My colony is probably richer than the Queen herself, hah!

This looks fun! Prolly not gonna get it though.

Amazing game.

For one gold.... Fuck the Queen!

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