Fateful Dealings is a systems driven card RPG where you play as one of the recently deceased. You look back on your life and the choices you have made to determine where you'll end up at the time of the final reckoning. It's inspired by the likes of Cultist Simulator.


Requires a mouse: click, hover, drag n drop.  Drag and drop resources into the middle to use them.

Tools Used:

Unity, PyxelEdit, Audacity, Bfxr, NoiseMachine, WolframTones

Follow me on twitter - https://twitter.com/vfqd_


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FatefulDealings_Win.zip 36 MB


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(1 edit)

I sadly can't play it.

"An exception has occurred, but exception handling has been disabled in this build. If you are the developer of this content, enable exceptions in your project WebGL player settings to be able to catch the exception or see the stack trace."

Pops up just after the Unity splash screen.Tried it in Firefox and Chrome on Windows 10.

This is brilliant! Thanks for your work.


Great game,  although it didn't work for me in Chrome on Windows 10 (worked fine in Firefox though)

Deleted 1 year ago

Hey! Sorry to hear that, do you think you could try in a different browser for me and tell me what happens? Someone reported this error in Chrome on Mac

Deleted 1 year ago

When I get a chance I'll do a downloadable Windows build :)

Hey, I just uploaded a standalone windows build

Well, the sound effects and background music are awesome in setting the mood. The thud sound for a card being placed on the table was well chosen. I felt the rain sound effect had too strong an attack, so I interpreted it as a keyboard typing sound at first; when the gameplay started, it became slightly more obvious it was describing the rain. The music with sustained strings feels mysterious and matches the visuals nicely.

However, I couldn't quite understand how to play the game. Maybe a bit more in-game onboarding might help. Perhaps try introducing one mechanic at a time if that's possible?

Anyway, great job again with the atmosphere.

Just noticed it was a LudumDare submission, so I understand the entire game was created in a short period of time. Despite that, your game has animations, music, sounds, narrative, graphics--so it's quite an accomplishment, I must say.

Thanks so much for all the feedback! :)

yeah, LudumDare's can be like that. Just play the game for a bit, and read everything

It took me a while to figure out you have to put the cards on the symbol in the middle of the table, I kept trying to place them on the options. Sometimes there's a bit of a bug if other cards are moved up the table because then the symbol doesn't read.

Thanks, I'll update the description.

actually if you play for long enough you will see 2 brown lines that denote the "deposit area"