Great game, although it didn't work for me in Chrome on Windows 10 (worked fine in Firefox though)
Fateful Dealings is a systems driven card RPG where you play as one of the recently deceased. You look back on your life and the choices you have made to determine where you'll end up at the time of the final reckoning. It's inspired by the likes of Cultist Simulator.
Requires a mouse: click, hover, drag n drop. Drag and drop resources into the middle to use them.
Unity, PyxelEdit, Audacity, Bfxr, NoiseMachine, WolframTones
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Heya, getting an error on Win 8.1 in Firefox right on startup (only the background and game title are displayed after Unity loads up), but exception handling has been disabled, so I can't tell you exactly what the error is. Wish I could play this, looks super rad! :))
Hey! Sorry to hear that, do you think you could try in a different browser for me and tell me what happens? Someone reported this error in Chrome on Mac
Sry, don't really have a different browser on here except IE, which webGL does not support at all :( I tried Firefox again after clearing the cache for what it's worth, but it did not help (I wasn't really expecting it to).
Well, the sound effects and background music are awesome in setting the mood. The thud sound for a card being placed on the table was well chosen. I felt the rain sound effect had too strong an attack, so I interpreted it as a keyboard typing sound at first; when the gameplay started, it became slightly more obvious it was describing the rain. The music with sustained strings feels mysterious and matches the visuals nicely.
However, I couldn't quite understand how to play the game. Maybe a bit more in-game onboarding might help. Perhaps try introducing one mechanic at a time if that's possible?
Anyway, great job again with the atmosphere.
Just noticed it was a LudumDare submission, so I understand the entire game was created in a short period of time. Despite that, your game has animations, music, sounds, narrative, graphics--so it's quite an accomplishment, I must say.
It took me a while to figure out you have to put the cards on the symbol in the middle of the table, I kept trying to place them on the options. Sometimes there's a bit of a bug if other cards are moved up the table because then the symbol doesn't read.