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This game is great

I only have 1 complaint so far:

Why would you make unpowered buildings so punishing?

"Haha, you clicked too fast and didn't notice that you placed an unpowered building so now you need to place another 5 buildings just to stop this one"

Not noticing that you placed a building in the wrong space shouldn't be punished 

I'm not happy.

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Oh no! I'm sorry to hear that. You were so close!

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Hi! Delightful so far, but I'm having a couple issues with the OSX version- some text seems to be missing including the currency counter. I only got partway through flood plain 1 and ran out of money without warning; the continue button on the menu that came up then also does not seem to work.

...editing because i figured out the arrow keys oops... Still having issues with missing text on the currency counter, building cost and the names/labels of structures... I started over several times due to building myself into a corner/running out of money and not having strategy in place, it would help if you could undo more than one step back, or have multiple saves. 

Despite all that I managed to complete flood plain 3 and oh my goodness what an experience, im about to cry over the little deer and bears wow... 

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<3 <3 I'm so glad you feel that way, it's really gratifying because those are the emotions we want to be evoking. I'll look into the OSX issues!

I too am having issues with text in a number of places not appearing, including the currency counter, which makes the current build unplayable on macOS.  I tried launching the game from the command-line (running '/Volumes/MyExtenalDriveName/Games/Terra Nil.app/Contents/MacOS/Terra Nil') to see if any Unity console messages/errors would appear, but that seems to be turned off for this build (no console text appears on the CLI at all), and nothing related appears in the system log (Console.app) either.  I've tried installing via the official itch.app and via downloading the zip file from itch.io; same result.  I've tried installing on the internal SDD under /Application; same result.  I tried completely disabling macOS's Gatekeeper (spctl --master-disable) to ensure it wasn't a file access permission issue; same result.

It appears to be an issue with a some Unity font resource missing from the macOS build, or with the format of a font Unity is using being incompatible with macOS.  As I'm sure you know, all of the game's resources are tucked away in sharedassets….assets files, so I can't help debug this any further (in other non-Unity apps/games, I would normally look at system file accesses to see if the executable is looking for any files that don't exist on the FS).  And without any CLI/console messages, I can't tell what's going on either.  I think it's all up to you to make a debug (console-logging) build and try it on macOS to determine what's going on here.  Best of luck getting this patched up.

I'm having this same problem—text doesn't show up in a bunch of places where you'd expect it to show up, most notably the currency counter. Playing v0.4 on macOS 10.14.6.

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Hello!

I really appreciate what you did! The game is awesome, I like the music, and the gameplay is highly rewarding (and innovative, too!).

But a nasty bug (I guess it's a bug) is preventing me from progressing: You see, on the 2nd and 3rd Level, after completing stage 2 about halfway thru, I get stuck. I cannot build any more buildings, nor can I revert my move. In addition, the Menu buttons "Return to Menu" and "Exit" (or was it quit? whatever) no longer work. They make the clicking-animation, but nothing happens. I can still change volume or return to the current game.

It only happens after a while, I'm not sure exactly what causes it (Number of buildings, reaching 20% on Stage II, ...) It happens no matter what type of Biodiversity I complete first, be it arid, wetland or flower fields (with the bees). Restarting the game does not fix it (except if I start a new game, but then it reoccurs after a while).

I play on Windows 7 (64-bit), Version 0.31. Just in case: Does it matter, where the game is located? I'll try 32-bit and my Linux-Laptop if i get the chance.

That aside:

Not sure if it is intended, but while some buildings "update" after you change something around them, meaning if you excavate a new river-bed the water pump fills it, calcifiers, toxin scrubbers and, most importantly greenhouses do not. For calcifiers (they don't convert greenland to stone if water spreads further through their radius AFTER they are placed) it makes sense, as it allows me to control how much stone I want to have (only in some cases though, if they are built at the end of a river or water is still busy spreading). But for greenhouses this is a little annoying, because I have to finish building the toxin scrubbers before "greenifying" everything, which can be fineky if I run out of cash meanwhile. (But it's not a big issue once you realize it :) )

Anyway, thank you for reading this lengthy essay, and keep up the good work!

EDIT 1&2: No difference with 32-bit. It happened BEFORE I reached 20% progress, it is not reliant on the building. It can be "fixed" by restarting the game (which reverts thelast move, smarty you) and performing a DIFFERENT operation. But the chances of it happening seem to increase.

EDIt 3: Admin changes nothing. At some point you get stuck because performing any one operation (building something) gets you stuck. It seems to obviously be on my side, because I didn't find anyone else with the same problem.

Hi Phineaz, thanks so much for such detailed feedback. Can you give me some more info about what happens? Maybe a screenshot? How much currency do you have? What biomes did you complete? What OS are you running?

I'll try: As I said, at some point during the second stage, the game gets stuck. I can select and "place" buildings, but nothing happens (they become green aka "I fit here" and show me how much I would earn). I am still holding the building, no currency gets deducted from my funds, and nothing gets build. As if I hadn't placed it. Selecting a different building and/or spot makes no difference.

SCREENSHOT: As you can see, I tried to place an upheaver on a stone tile. It's green and I have enough money, so it ought to work. I click to place it, and the green radius that is normally there to tell me its range disappears, but no upheaver gets placed nor do I spend currency. This happens no matter what bioms I have completed until then, but so far I usually always have startet at least all but the forest one (in this case Forest was done first, but I have some for all bioms). It happened in all games so far, and my progress was ranging from below 20% on Stage II to almost 40%.

In addition, when pausing the game with Esc, I cannot use the the "return to main menu" or "exit" buttons. they click, meaning their border gets darker and they make a sound, but nothing happens. Up until this point all features work just fine, maps unlock, etc. .

However, it is possible to "fix" this error temporary: By closing and restarting the game, the last move is undone, meaning I am in a "pre-getting-stuck"-state. When I do something else this time, meaning placing a different building on a different spot, it works. But the error occurs sooner or later (more sooner, as in one or two placements later). I can repeat this process a few times, but at some point the games always gets stuck.

I am playing on Windows 7, 64-bit. Using the 32-bit file makes no difference, I tried it. It works fine on my Linux-Laptop (Manjaro), but I couldn't try it on a different Windows-machine yet. The game is NOT installed on C, if that is of any importance. Starting the program as admin has no impact.

PS.: I can make more screenshots if you wish, but I don't think they'll do you too much good, as it's not exactly a "visual" type of error.

PPS.: I played it a bit on Linux, and I love it! Stage III is amazing!

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Wow thanks for such a detailed response, I'll look into this and get back to you. Glad you got to play tier 3 :)

Alright, so I tried Version 0.4 on my Windows machine and this time I manage to complete mountain (and the two before it) with no issues whatsoever. I haven't tried peninsula yet, but I'm pretty confident it'll work as well!

So: Yay for no getting stuck!

Good job!

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I love this game! Found what feels like a bug; you can access any tier before they are unlocked by pressing 2 or 3 on the keyboard

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Thank you! And thanks for the bugreport

The game looks so great ! And the feeling is really interesting, something between relaxing and stressful.

I did not figure out how to win stage 3, i put beacons and seeds but nothing happens (no tree growing, no drone flying), . How to activate them? Do I have to wait more?

Hmm, did you restore the weather system and create a hangar?

yes i did

That's very strange. Can you send me a screenshot? Also what OS are you running?

I'm having an issue where I can't seem to build a hangar anywhere. Weather is restored, the silo has been built... I'm not sure if I'm missing something. Running W10 1909.

Hi BaIigant, there's sometimes an issue where the hanger build point is not properly highlighted. It's built ON the rocket silo on the bottom left. You should still be able to build it even if the highlight is not working. Let me know if this works and sorry!

It seems I have no building names and 0 (that is, infinite) money. Is this a common bug or am I in some kind of training wheels mode? I can't find reference anywhere. I'm on OSX 10.13.6

Actually looks like I do have a currency limit - it just reads as zero.

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I have a similar problem to this: currency isn't showing up when playing. the slots where numbers are supposed to show up aren't showing any numbers at all.

Edit: I'm on MacOS Catalina 10.15.5

me too.

at macOS Catalina 10.15.5

Sorry about this! Are you all on Mac?

Im on MacOS Catalina 10.15.5. (I've also edited my previous comment to include this)

very good game... I'm waiting for italian translation.. if you need help.. I'm here!

Thank you! :)

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Thank you for the video, glad you enjoyed :)

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Loved playin this game. 

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:D

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Minor bug report - when using the seed launcher during stage 3, it seems like the resulting tree sometimes renders underneath other buildings. Also, I notice that the power lines for a windmill are drawn above the windmill's blades.

Is this the best place for bug reports, or should that go somewhere else? 

Thanks! Here is perfect

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Such a wonderful game, been loving it on Linux. What are your plans for it?

Thank you :) we are continuing to work on it and we'll see where it goes!

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Great to know, happy to hear that it's going to continue :D

Some sort of sandbox mode with a huge map could be interesting.

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An excellent game with an inspiring narrative, along with a lot of catharsis upon restoring the weather system and cleaning up your own buildings. I especially like how every stage of the game makes you rethink all the buildings and terrain you created in the previous stage.

I found the game more stressful than intended, since I lost three times during the second stage, and started obsessively watching my budget. Still fun, regardless!

I did run into a bug during stage 3; it looks like if you build a new water pump during stage 3 (because you accidentally or deliberately recycled an old one), container docks will prevent the spread of water from the pump. (I forget the exact name of the building.)

Some other minor notes: 

  • The rocket launch button could look more like a button, perhaps? 
  • Is there a way to recycle materials across different elevations during stage 3? I was able to grab some buildings that were near a change in elevation, but I couldn't tell if a pair of container docks could carry recycling up or down a waterfall. 
  • When the recycling boat or drone is facing the screen, it looks like it has a pair of googly eyes on top, and I can't unsee it :P
  • If you don't happen to have expansion plans yet, a friend noted that you could swap out some of the biodiversity requirements during stage 2 - maybe one game, instead of building desert plants, you build a lake. The diversity requirements aren't of equal difficulty and somewhat depend on each other, so that might be difficult. 

Thanks a lot for making this game! 

Wow, thanks so much for such detailed feedback. I'm really glad that you felt what we intended when you finished restoring the weather system. It's also really useful to know that you found it stressful. Balancing a game like this is difficult and we need all the feedback we can get.


Thanks for all your suggestions and bug feedback! 


The conveyance ports do connect across different elevations, and the recycling boats can go up and down waterfalls. The googly eyes are actually intentional! We were trying to make the recycling robots look like Wall-E from the pixar movie. That's an interesting idea about tier 2 and the different biomes


Thanks again, glad you enjoyed it :D

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Hello! Great game, I have a suggestion you might like.

When placing a wind turbine, any squares that already have power supplied to it could turn blue instead of green, this would allow the player to reduce overlap of power supply.

Thanks! So glad you enjoyed it :) The update I'm working on right now has a fix for this!

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I love this game! Played my way through all the difficulties and am so impressed with it. The idea is great and gameplay has a nice strategic depth. Visuals and sound are amazing. 

There's obviously also room for improvement, like fixing how forest/fires work in the lategame, maybe 1-2 tutorial prompts at the start and perhaps hotkeys? I'm sure, if you plan to continue -or already have worked on this, you probably already have your own list of things in mind.

Regardless, I will probably boot it up again every once in a while. It's really fun.

Thanks so much, comments like these mean the world to me <3

I've been hard at work on a new update so there will be more content for you soon!

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Thank you so much, new update is on the way :)

Hey, I just downloaded the game on OS X and I have the following error when I open it: "The application “OSX - TerraNil0.2.app” can’t be opened.".

It requires executable permissions, this made it work: chmod +x OSX\ -\ TerraNil0.2.app/Contents/MacOS/TerraNil

i cant acces the game i tried all file

Is there a 32-bit version please? :)

What OS are you?

Windows 7 Starter 32-bit. I was planning to run it on an old NVidia ion chipset computer, but that might be a little too old.

So sorry this took so long but there's a 32 bit build with the new update

Thank you :) I'll let you know how it goes!

It's working great on my Win32 starter Nvidia Ion system now. :) I noticed that the game doesn't seem to save if you click 'Exit' on the score screen after completing a stage though, which is strange. You can win Highland I and then exit, and it doesn't unlock Floodplain.

Damn! Thanks for pointing that out. You should still be able to press continue in the main menu to get back to the point just before you finished Highland

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I'm really enjoying this game. Congratulations, it feels nice to interact with. I was a bit confused about how to use/access tier two buildings though. I tried clicking the icon / using some different key commands to select the II icon.

Otherwise thanks again for making it :)

EDIT: I worked it out. I think the first time the tiers unlocked the game also prompted me to change to a new map so I missed the part where I was developing things further after stage 1. A bit of a game flow thing

Ah, thanks for pointing that out :)

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So apparently if you create a big enough forest you get infinite gold? The fire just keeps burning is it never said anything like "you win" or anything even though I completed the mission. Is this supposed to happen?

Yeah that's a bug :/ will fix in the next update!

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Thanks for playing!

Game looks preeeeeetty neat. Thank you for linux version. You are cool, man!

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Thank you ^_^

such a great game, kudos to the developer. also, Linux support rocks!

Thanks :)

What a great game idea! Please add permaculture techniques to the game. I always wanted a permaculture game that could be an edutainment for kids and grownups.

Hmm interesting idea, I'll think about it. Thank you for playing :)

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I've found a bug! Or should I say a feature :p When you make forest, and ignite it, it will make infinite rings for you, cause of trees that burn and grow from the ashes again, and again... :D

Thanks for pointing this out!

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Great game. I accidentally found an exploit to generate unlimited currency. If you burn the forest arboretum will constantly regenerate it and you'll get points for it.

thanks for the tip ill be sure to exploit

 as i please until dev makes a fix

Oh... Just post about it too xD

Will work on this in the next update!

Lovely game, thank you.

Thank you :)

Love this game! Is there any way to save progress though (or just unlock everything)? I can't get past the 2nd stage in one setting :p

Yeah I'll fix this in the next update

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Love the game! 

I'm an environmental engineer and ecologist, so this is right up my alley. Would love to help y'all flesh the game out more if you're interested. 

Otherwise, my two issues with the game as it currently exists surround the desiccator, particularly the endless fire glitch and the way points are allocated for the arboretum. 

Cheers,

Niko 

Thank you! I'll definitely address the fire glitch in the next update. What do you mean by the way points are allocated for the arboretum?

This is pretty cool. If I could make a suggestion, Greenhouses could do with a bit more range. No matter how close it's placed to the purifier, there's always a few tiles that don't get converted.

That's an interesting idea, I'll do some thinking!

Finallly !

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could you add "stop show me this message" when we "loss" please ?

This game is simply awesome ... and just V0.2 ... I love it :D

Thanks for the hard work on it!

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Thank you :)

Thank you!

also, if you could turn the music off that would be perfect! i love the music but it but would be wonderful to able to play my own music while playing :) i could also make some music for you for an update or any future games. email biodream@protonmail.com if you want, id do it free. take care and thanks for making this great game! :)

Thanks for the offer! Can you send me a link to a sample of yours? Also yeah I'll add the ability to change the music volume in the next update!

So, I'm not sure if you realize this, but there's sort of a way to glitch the game into getting perpetual energy/currency. If you catch a 'fully fledged forest' habit on fire, it will regrow while it's still on fire and give the player currency while continuously burning, regrowing, and burning again in a perpetual cycle.

You can do this by having a flower patch by a forest and catching the flower patch on fire. The fire will spread to the forest and then be in an endless loop of burning, growing, and earning energy.

Yea, I can repro this bug too.

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Thanks! I'll look into this for the next update

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Glad you enjoyed it and thanks for the vid!

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wonderful game, but how do you switch to the tier II buildings? and can you undo buildings youve built? if so, how? also can you turn the music off? thanks guys amazing game!!!

Once unlocked (on Regular-sized maps) there is a pair of buttons above the build menu, labelled "I" and "II" 

clicking these toggles between two different build menus. 

As for undo, I don't know if there is a way to do it, but I wish there was. 

Hope that helps! 

As far as I know Undo button only appear when you build a building that does absolute nothing. I would love to have it permanent there as I keep clicking thing by mistake all the time

I have the same issue, I can't click the "I" and "II" on Linux.

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You have to complete tier I before you can access tier II - maybe this isn't super clear but I can work on that. Thanks for the feedback

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I'm enjoying this, but whenever I exit the game after unlocking the regular size map, I lose access to it and have to win a small size map again. Bit frustrating.

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I'll fix this in the next update!

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ty so much for your effort to fix it ! ..awesome lil gem of an game. i enjoy it a lot.

This is one of the best games i have seen on ITCH. You have done a great work. I found some bugs and i hope you have the time to fix them. 

- Setting forests in a active fire will cause a endless loop which increase my money. Trees always growing and burning down.  Prevent setting forests as long as a fire is burning.

- The status window will appears to early. Check active processes first. If there is no more counting activity popup the window if the amount of money is less. (popup in case of unfinished money count activity).

The balancing is well done and your game is great. Thank you for sharing this and never stop creating games.

Regards and greetings from Germany

Michael  

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i'd like to add to this bug list that clicking the ui to dismiss the popups will also build whatever you have selected at the time

Thanks for pointing this out

Thank you so much! I'll add these to my buglist

My pleasure.

I love this game!

It's so soothing, hopeful, and nostalgic all at once! Thank you so much for making it and sharing it with the world!

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So glad you enjoyed it! Thank you for the kind words

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