Really beatiful and relaxing game! Stage 1 feels inspiring, stage 2 feels mighty, and stage 3 feels concluding.
There are some subtle inconviniences though, the game definitely needs polishing to shine like a true gem. Keep up the work and courage!
Sometimes after reloading the water begins to propagate further a little.
(And why can I undo only one action?)
Steam turbine coverage overlay is hard to spot.
Why does the drone sometimes refund buildings with currency, and sometimes it just deconstructs them without refunding? The tooltip says it should refund something, and it doesn't.
And there is no way to see what difficulty levels had you completed, and what was the best or previous score.
But it astonishes me how easy it is to forgive those things. No undo history? That's nature, accept what you've done. It's hard to see some exact distances? Well, look at that beautiful landscape instead! And so on.
I really like this! it's a really relaxing game that makes you think. I'm curious though, have you all considered adding like a human element to the game? like maybe each map having a little town/city that needs to be cleaned and eco-fied, something along those lines?
It's so calming and relaxing, also it reminds me of the old Sims City, but with environmental theme, and obviously because of that it has a good environmental message. What probably lacking is tutorial menu and proper stage explanation, I lost in stage II mainly because I don't really understand the use of structures and that there'll be next mission.
The game is cool and all but there are some things that need to be fixed/nerfed:
i want to be able to load a certain stage, becouse for one dumb mistake i always have to re-do everything again
reduce the cost of the steam boiler or at least make their area of influence bigger, and make the recycler have a option to choose which structures to destroy or not
Thanks, p.s the 3rd stage at the second level is kinda impossible XD
Found a bug/glitch. Not game breaking, but it could be exploited. Place a excavator near a scrubber. The area around it turns back to Toxic. Then if you place any Item next then press undo, the toxic around the excavator turns back to non toxic as if you never placed the excavator. ;)
how can I start this game on a MAC? it seems a very promising game! so I downloaded it but it doesn't opens. the Mac is saying that it cannot open it. I assume it is relating to the security options? but how can I change them to make the game running?
It's a really peaceful and fun game and it's very rewarding to see all the life come back to a place. And it's got a decent amount of strategy involved without being too stressful. I'm getting the hang on how to plan ahead for the second stage. That always gets me.
I think my biggest complaint is the third stage, which is really easy but tedious. I just dont use the loading docks because most machines cant be reached by water. So I just end up placing seed launcher, placing beacon, over and over.
I'm only a couple of levels into this game, and I love it already. The graphics are gorgeous and so emotive, and the game has an overall relaxing vibe that makes it great to play even whilst it's challenging.
Thanks for the great game! Truly lovely! Just a bug report.
I placed the rocket port next to a cliff, and I can't place the hangar no matter what. Accidentally lost the file before I could take a screenshot, sorry about that!
1. If you have between 20 and 25 currency in easy mode, the game brings up the "DEFEAT" popup, even though you can afford a greenhouse, since it only costs 20
2. Once I have chosen easy once, the costs are still reduced in later levels, even though the dropdown says "normal" when selecting the level.
Goddamn this game is like an act of peace. It's the Anti-Mad Max (which I also love, but comes increasingly close to probable) and you all deserve mad respect for conceiving and creating it. Great work, people. Thank you. o7
Bug report: progress lost upon pressing "exit game" on victory sreen at end of second stage. E.g. I had to replay the second stage, because after restarting the game, the game considered my progress as I didn't finish the second stage. :-(
I noticed that if you exit at stage end, and then click in to the level you just finished and hit return to main menu, it marks that stage as complete and unlocks the next area! At least, that worked for me a few times
Hey there! You're almost there, you just need to build a hangar and beacons to clean up the rest (now that you've restored the weather system, you need to finish cleaning up everything using the last 3 buildings on the right)
That's precisely the point where it stops to work hehe! I can't build that hangar. It says to put it on top of the rocket silo but it don't want to get build there. It stays red.
You should be able to build it on the bottom left side of the silo check where the hangar is in this gif. There might be an issue with the spot not being highlighted
This game is SO great. Hopefully at some point you can release the official soundtrack? Music is very Brian Eno-ey and it is a real pleasure to listen to.
Also: any tips on getting to stage 2 on mountain? I've gotten that far a couple of times, but expanding just costs so much that it's really easy to get into a state where it's impossible to proceed.
I feel like if I make a couple of moves which aren't perfect then I get into a frustratingly impossible situation and have to start over, which I feel like isn't the intention of the developer: it feels a bit more like a puzzle game where there are a small number of correct solutions, but only being able to rewind one step means that restarting is the only option.
To expand on mountain costs like 475: calcifier, wind turbine, excavator, pump, and then having at least 75 left to put down a new scrubber and greenhouse to scrape together some more money from the new location. It feels really hard to build up a pot that big.
Yes, normal is much too hard I feel. I play on easy 80% building cost. But I tried this strategy on normal, and works there as well. But it's very tight, and almost no wiggle room. Quite stressful, I feel. :-(
- without any "extension" is possible to reach 50% coverage! Just use the mountain carefully as well.
- start from mountain top with a water pump. This fills more water that way.
- always postpone building greenhouse, until all toxic scrubbers are placed around that particular area
- I was building from mountain top to bottom. And placing carefully on mountain as well. The toxic scrubber and greenhouse also ignores the terrain - except the hill walls themselves. So you can plan them smarter this way. (Also, in 2th stage, all mountain coverage is very important.)
- On the plains section: don't worry, if you don't cover everything to the edge of the map. Just keep in mind the large scale, and maximalize the coverage around the rivers. It will suffice in the end. Trust me.
- Don't worry too much about greenhouse not having maximal profit. They are cheap, and the main goal is the maximal coverage. It's cheaper to have multiple greenhouses to cover all clean area, than cleaning more area - which means bigger power coverage as well! (This is also true about the Toxic Scubber. However, they are more expensive. But a little cutting back on the covered area is less "expensive", than "making more land" with power coverage.)
My main strategy is to take the highest point, and build a pump there, so that there's grass around the water for calcification. I usually then put scrubbers at the very boundary of the circle of influence of the turbines. As for greenhouses, I try to build up some clean soil, then I perfectly piece together some greenhouses. For rocks away from the river, I usually dig a riverbed to the main river, for more expansion. However, since digging is quite costly (160 currency on normal), I usually do this if I have $400 or more. It helps to plan ahead, so place rivers near machinery, for easy packaging in stage three.
During stage two, I first find the best place to place the beehive. In later levels, the beehive is extremely valuable because of the lack of trees, sometimes you might have to restart the level for a good spawn. I first place a beehive in an isolated area, with plenty of grass, so I can burn it later on. I usually like to surround the area to burn with riverbeds or polluted/unplanted soil. Then, I plant everything around the river separating the forest, and I pollinate for the maximum yield. I have many times been forced to restart at this point, since sometimes the burning goes out of control. Wetlands are also a partial priority, since they are key to restoring the weather system.
When I start off stage three, I usually try to raise my money up with pylons first, since I'm always financially exhausted from finding places to place beehives. I like to place my steam plants on wetlands, since placing them on water can cause blockages. Another thing to note when constructing deconstruction pylons is, try to not let them eat up the pumps, or a section of the river might dry out. This is why I try to get the weather system up and running first, so that the rivers automatically fill in. In addition, the rain usually supplies me with money, so the weather is important. After the weather system is complete, I do everything with a drone from there, using the tree launcher when required.
That's my two cents of playing this game. It's my strategy, and it works most of the time. Although is is a bit luck-based.
Some good tips! It sounds like forest-burning is a bit random for you, when it ideally shouldn't be.
In case you're not aware, you can set up toxin scrubbers on top of burnt buildings. With that, you can afford to burn down more land than is minimally necessary (since it's hard to start multiple fires), and once you have achieved the required amount of forest, turn the remaining ash back into greenery with toxin scrubbers. That also can get you some additional land for beehives, if you need it.
I had the same bug. In my case, the problem was, that I accidentally used a seed launcher to lunch a tree seed on it. After that, the drone cannot pick it up.
By the screenshot, it looks you might did the same.
That last level... wew, minmaxing doesnt usually get that tight, but still thoroughly enjoyable. 6 hours later, finally completed, and i'll probably go through it again, for those high scores.
I had to make an account just to be able to tell you how good this is. Without a doubt the best new release i have played in 2020. This literally could be the next undertale. Its that good. I am 100% paying for this if a full release comes. Keep up the good work man!
The only critizism i have is that the game is too short:P, and i would like some kind of planning tool. It would make tha harder levels more enjoyable i think:)
Absolutely! I should be thanking you once again for working on something like this. I'm not sure when I'll be able to do so, but I assure you - I'll support you financially when I eventually get a more stable source of income in these trying times. I wont forget since your game is the only one that has its own shortcut on my desktop from my collection of itch.io games. (I usually just keep all the itch.io games I have in one folder and access from there, but yours is an exemption :D )
Just wanted to echo what others have said already. This project is awesome! Despite the fact that you can already sink a couple of hours into it, I'd love to see it expanded into something more substantial!
Love the game, I wanted to report what seems like a bug: this screenshot was taken right after placing the toxin scrubber in the middle of the image. As you can see, some land near it didn't get cleaned up. Working as intended and I don't understand, or bug?
← Return to game
Comments
Log in with itch.io to leave a comment.
Really beatiful and relaxing game! Stage 1 feels inspiring, stage 2 feels mighty, and stage 3 feels concluding.
There are some subtle inconviniences though, the game definitely needs polishing to shine like a true gem. Keep up the work and courage!
Sometimes after reloading the water begins to propagate further a little.
(And why can I undo only one action?)
Steam turbine coverage overlay is hard to spot.
Why does the drone sometimes refund buildings with currency, and sometimes it just deconstructs them without refunding? The tooltip says it should refund something, and it doesn't.
And there is no way to see what difficulty levels had you completed, and what was the best or previous score.
But it astonishes me how easy it is to forgive those things. No undo history? That's nature, accept what you've done. It's hard to see some exact distances? Well, look at that beautiful landscape instead! And so on.
Very nice game!
Thank you for the kind words and great feedback!
I really like this! it's a really relaxing game that makes you think. I'm curious though, have you all considered adding like a human element to the game? like maybe each map having a little town/city that needs to be cleaned and eco-fied, something along those lines?
We try to steer away from human elements, we want the game to be about nature alone, but thanks for the suggestion :)
Yes. The nature only focus is great ! (And unusual)
Another bug- In stage 3, it won't connect new deconstruction pylons to existing conveyance ports.
Also, at some point wasn't there a key to show the map with no buildings? I'd like to have that back :)
I have some issues with the deconstruction pylone too. I have noticed that they sometimes connect to the port only when I undo a mine.
Thanks for the bug reports!
how many level the end version will have? i want more
We'll see ;)
Whouha ! That's a wonderfull game full of surprise (At least the second level blew me away).
A very nice tale about nature restoration.
Thank you!
I REALLY LOVE IT!
It's so calming and relaxing, also it reminds me of the old Sims City, but with environmental theme, and obviously because of that it has a good environmental message. What probably lacking is tutorial menu and proper stage explanation, I lost in stage II mainly because I don't really understand the use of structures and that there'll be next mission.
Thanks for the video!
Yes!
When the sky is fucking orange, relaxing on this game cleaning up our mess really helps
Wonderful comment! Made we smile a lot
The game is cool and all but there are some things that need to be fixed/nerfed:
i want to be able to load a certain stage, becouse for one dumb mistake i always have to re-do everything again
reduce the cost of the steam boiler or at least make their area of influence bigger, and make the recycler have a option to choose which structures to destroy or not
Thanks, p.s the 3rd stage at the second level is kinda impossible XD
Thanks for the feedback!
The 3rd stage is definitely possible!
This game is Amazing! Love it!
Found a bug/glitch. Not game breaking, but it could be exploited. Place a excavator near a scrubber. The area around it turns back to Toxic. Then if you place any Item next then press undo, the toxic around the excavator turns back to non toxic as if you never placed the excavator. ;)
Ah! Nice catch, thanks
My computer won't open the application.
I'm on a Mac
I had to do the line-command permissions edit that's listed above the comments section of this page. After that, it worked fine.
The game consistantly crashes for me when I place a second recycling station on the mountain level. How can I fix this?
Strange, sorry to hear about this, I can look into it
how can I start this game on a MAC? it seems a very promising game! so I downloaded it but it doesn't opens. the Mac is saying that it cannot open it. I assume it is relating to the security options? but how can I change them to make the game running?
Thank you!
See the section above if you're on Catalin
When u will make steam version?
We'll see!
Would definitely recommend.
It's a really peaceful and fun game and it's very rewarding to see all the life come back to a place. And it's got a decent amount of strategy involved without being too stressful. I'm getting the hang on how to plan ahead for the second stage. That always gets me.
I think my biggest complaint is the third stage, which is really easy but tedious. I just dont use the loading docks because most machines cant be reached by water. So I just end up placing seed launcher, placing beacon, over and over.
I've found that you don't usually need to plan ahead for the second stage, but you definitely can!
Thanks for the feedback :)
I'm only a couple of levels into this game, and I love it already. The graphics are gorgeous and so emotive, and the game has an overall relaxing vibe that makes it great to play even whilst it's challenging.
Thank you :)
Great game. I totally loving this.
Could you add option for "windowed" or "full screen"? in the future update?
Thank you :) yeah we'll look into it
This is a really great game and keep improving it to make it even better!
<3
Thanks for the great game! Truly lovely! Just a bug report.
I placed the rocket port next to a cliff, and I can't place the hangar no matter what. Accidentally lost the file before I could take a screenshot, sorry about that!
(Edit: Running on windows)
Damn, that sounds like a weird occlusion issue, thanks for the feedback
:)
Loved the game.
You should zoom out the camera because the bottom part of the map is blocked
You can pan the camera!
A couple of small bugs around easy mode:
1. If you have between 20 and 25 currency in easy mode, the game brings up the "DEFEAT" popup, even though you can afford a greenhouse, since it only costs 20
2. Once I have chosen easy once, the costs are still reduced in later levels, even though the dropdown says "normal" when selecting the level.
Ah, thanks for the feedback!
You’re welcome! Thanks for a fun game
I have two Bug Reports:
1. When you go to menu and go back into the game, your last step is not saved.
2. Sometimes the rocket progress gets stuck at a certain percentage, and so I must restart.
But overall, a excellent game.
Also, I would really like a remove building feature, since I may have accidentally done something wrong at some point, forcing me to restart.
Ah, thanks! And I'm glad you enjoyed :)
I absolutely adore this, even if I'm terrible at it.
:D :D
Goddamn this game is like an act of peace. It's the Anti-Mad Max (which I also love, but comes increasingly close to probable) and you all deserve mad respect for conceiving and creating it.
Great work, people. Thank you. o7
Thanks!! <3
Thanks for adding UW support!
:)
Bug report: progress lost upon pressing "exit game" on victory sreen at end of second stage. E.g. I had to replay the second stage, because after restarting the game, the game considered my progress as I didn't finish the second stage. :-(
I noticed that if you exit at stage end, and then click in to the level you just finished and hit return to main menu, it marks that stage as complete and unlocks the next area! At least, that worked for me a few times
Oh nice thanks, that worked for me too
I recreated the weather and proceeded to cleaning, but the thing stops at 68 and nothing seems to make it go up. The rocket building seems stalled.
Was this in 0.41 or 0.4?
I just re-download the game and restart the level. And for now im stuck at 74. Here's a screenshot. Maybe I didn't understand something.
https://imgur.com/mljT0bD
Hey there! You're almost there, you just need to build a hangar and beacons to clean up the rest (now that you've restored the weather system, you need to finish cleaning up everything using the last 3 buildings on the right)
That's precisely the point where it stops to work hehe! I can't build that hangar. It says to put it on top of the rocket silo but it don't want to get build there. It stays red.
You should be able to build it on the bottom left side of the silo check where the hangar is in this gif. There might be an issue with the spot not being highlighted
This game is SO great. Hopefully at some point you can release the official soundtrack? Music is very Brian Eno-ey and it is a real pleasure to listen to.
Hey, the tracks are all by Meydan https://soundcloud.com/meydansound/
Also: any tips on getting to stage 2 on mountain? I've gotten that far a couple of times, but expanding just costs so much that it's really easy to get into a state where it's impossible to proceed.
I feel like if I make a couple of moves which aren't perfect then I get into a frustratingly impossible situation and have to start over, which I feel like isn't the intention of the developer: it feels a bit more like a puzzle game where there are a small number of correct solutions, but only being able to rewind one step means that restarting is the only option.
To expand on mountain costs like 475:
calcifier, wind turbine, excavator, pump, and then having at least 75 left to put down a new scrubber and greenhouse to scrape together some more money from the new location. It feels really hard to build up a pot that big.
Maybe I'm just missing something fundamental?
Hello,
Yes, normal is much too hard I feel. I play on easy 80% building cost. But I tried this strategy on normal, and works there as well. But it's very tight, and almost no wiggle room. Quite stressful, I feel. :-(
- without any "extension" is possible to reach 50% coverage! Just use the mountain carefully as well.
- start from mountain top with a water pump. This fills more water that way.
- always postpone building greenhouse, until all toxic scrubbers are placed around that particular area
- I was building from mountain top to bottom. And placing carefully on mountain as well. The toxic scrubber and greenhouse also ignores the terrain - except the hill walls themselves. So you can plan them smarter this way. (Also, in 2th stage, all mountain coverage is very important.)
- On the plains section: don't worry, if you don't cover everything to the edge of the map. Just keep in mind the large scale, and maximalize the coverage around the rivers. It will suffice in the end. Trust me.
- Don't worry too much about greenhouse not having maximal profit. They are cheap, and the main goal is the maximal coverage. It's cheaper to have multiple greenhouses to cover all clean area, than cleaning more area - which means bigger power coverage as well! (This is also true about the Toxic Scubber. However, they are more expensive. But a little cutting back on the covered area is less "expensive", than "making more land" with power coverage.)
Screenshot from normal:
Thanks for the tips akos
Good tips!
My main strategy is to take the highest point, and build a pump there, so that there's grass around the water for calcification. I usually then put scrubbers at the very boundary of the circle of influence of the turbines. As for greenhouses, I try to build up some clean soil, then I perfectly piece together some greenhouses. For rocks away from the river, I usually dig a riverbed to the main river, for more expansion. However, since digging is quite costly (160 currency on normal), I usually do this if I have $400 or more. It helps to plan ahead, so place rivers near machinery, for easy packaging in stage three.
During stage two, I first find the best place to place the beehive. In later levels, the beehive is extremely valuable because of the lack of trees, sometimes you might have to restart the level for a good spawn. I first place a beehive in an isolated area, with plenty of grass, so I can burn it later on. I usually like to surround the area to burn with riverbeds or polluted/unplanted soil. Then, I plant everything around the river separating the forest, and I pollinate for the maximum yield. I have many times been forced to restart at this point, since sometimes the burning goes out of control. Wetlands are also a partial priority, since they are key to restoring the weather system.
When I start off stage three, I usually try to raise my money up with pylons first, since I'm always financially exhausted from finding places to place beehives. I like to place my steam plants on wetlands, since placing them on water can cause blockages. Another thing to note when constructing deconstruction pylons is, try to not let them eat up the pumps, or a section of the river might dry out. This is why I try to get the weather system up and running first, so that the rivers automatically fill in. In addition, the rain usually supplies me with money, so the weather is important. After the weather system is complete, I do everything with a drone from there, using the tree launcher when required.
That's my two cents of playing this game. It's my strategy, and it works most of the time. Although is is a bit luck-based.
Some good tips! It sounds like forest-burning is a bit random for you, when it ideally shouldn't be.
In case you're not aware, you can set up toxin scrubbers on top of burnt buildings. With that, you can afford to burn down more land than is minimally necessary (since it's hard to start multiple fires), and once you have achieved the required amount of forest, turn the remaining ash back into greenery with toxin scrubbers. That also can get you some additional land for beehives, if you need it.
Really nice game. Small bug: Can't seem to remove the last pylon. Beacons ignore it.
I had the same bug. In my case, the problem was, that I accidentally used a seed launcher to lunch a tree seed on it. After that, the drone cannot pick it up.
By the screenshot, it looks you might did the same.
A truly great game. Relaxing, but also unexpectabily thinky.
<3
Utterly gorgeous and oozing with charm and polish.
I was disappointed at first that it leaned more towards puzzle than city-builder/strategy, but the more I played it the more it won me over.
I'm pleased!
verygood!
:)
That last level... wew, minmaxing doesnt usually get that tight, but still thoroughly enjoyable.
6 hours later, finally completed, and i'll probably go through it again, for those high scores.
Haha, glad you enjoyed it!
I had to make an account just to be able to tell you how good this is. Without a doubt the best new release i have played in 2020. This literally could be the next undertale. Its that good. I am 100% paying for this if a full release comes. Keep up the good work man!
The only critizism i have is that the game is too short:P, and i would like some kind of planning tool. It would make tha harder levels more enjoyable i think:)
Wow! High praise indeed :D thank you so much for the kind words <3
Thank you! :)
Such a good game. Love the whole vibe and the gameplay. Art is beautiful and music is a cherry on top!
Wonderful, thank you :D
Absolutely! I should be thanking you once again for working on something like this. I'm not sure when I'll be able to do so, but I assure you - I'll support you financially when I eventually get a more stable source of income in these trying times. I wont forget since your game is the only one that has its own shortcut on my desktop from my collection of itch.io games. (I usually just keep all the itch.io games I have in one folder and access from there, but yours is an exemption :D )
Haha! That's amazing. And please don't feel like you have to contribute. It's always appreciated but never expected <3
Just wanted to echo what others have said already. This project is awesome! Despite the fact that you can already sink a couple of hours into it, I'd love to see it expanded into something more substantial!
We are working on it every day!
Love the game, I wanted to report what seems like a bug: this screenshot was taken right after placing the toxin scrubber in the middle of the image. As you can see, some land near it didn't get cleaned up. Working as intended and I don't understand, or bug?
It's not powered
Sorry, referring to the one southeast of the mesa, which appears to have a white line connecting it to a windmill.
I love this game so much!
<3